We have also done some top secret “ninja development” recently that utilized the Unity Engine on Wii U, and really enjoyed the experience. We have worked on consoles/computers in the past at Acclaim, and also with Mutant Mudds Deluxe on Wii U, PlayStation 3, and Steam. On any intimidation by the idea of entering the home console space with this genre… It is a logistical challenge that we’ll learn more about soon hopefully. Nintendo is very forward thinking, and they are excited by the prospect of supporting a season pass system. It is something we are already in talks with Nintendo about, regarding Moon Chronicles. On implementing a “season pass” on Wii U… That is an area we are still working on, and the results of the Kickstarter campaign may affect that if we’re lucky enough to reach stretch goals, as that may require more assets, and more time to complete. On how frequently the five episodes will be released once the series is underway… That is for all of season one, which is all five episodes. On whether the Kickstarter campaign encompasses one episode or the first series… We are using the Unity Engine to develop Cult County for consoles/computers, which is another huge area of excitement for us because it allows us to support many platforms and offer the game to many gamers at once. But,now we’re in a position of making what we want based on how cool it will look rather than always worrying about whether it will work within the constraints. On what new avenues are opened up now that Cult County is heading to consoles…Īs far as the game itself, consoles offer a lot more freedom in how we construct the art assets and obviously provide a lot more potential for higher detailed environments and characters,which is really exciting for us as we’ve always been in the situation of optimizing everything to make it function on handheld. We have spent our time since focused on the story and game design. Production of game assets did not go beyond that of the demo. On how far Renegade Kid got with 3DS development… We are very excited about what consoles offer, and the opportunity to flex some extra polygonal muscle with the power that consoles and computers offer. Yes, it was a very difficult decision for us to move away from the 3DS with Cult County, but the development of Moon Chronicoles helps soften that blow for us.
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